Wild Rift Patch 5.0A Notes - Celebrate the Year of the Dragon 431z6z
2024-02-01 t642j

League of Legends: Wild Rift
- #Wild Rift Patch 5.0A
- # Talon in Wild Rift
- # Lunar Extravaganza Wild Rift
- # Arena Mode Wild Rift
- # Wild Rift Champion Updates
- # Wild Rift New Skins
- # Year of the Dragon Event
February will be a big month for us, and likewise, we got a big patch for you!
February is a month to celebrate family, friends, and DRAGONS! us and celebrate how you want, with a new champion, with the new event, or on Arena. That’s right Arena is back! Sit down, grab a drink, and welcome to Patch 5.0A!
Reminder: content will be released throughout the patch.
NEW 5g5n1k
NEW CHAMPIONS 66493v
TALON, THE BLADE’S SHADOW 5d5t38
Talon is the knife in the darkness, a merciless killer able to strike without warning and escape before any alarm is raised. He carved out a dangerous reputation on the brutal streets of Noxus, where he was forced to fight, kill, and steal to survive. Adopted by the notorious Du Couteau family, he now plies his deadly trade at the empire's command, assassinating enemy leaders, captains, and heroes… as well as any Noxian foolish enough to earn the scorn of their masters.
Talon will be released on February 23 at 00:01 UTC.
EVENTS 44552p
LUNAR EXTRAVAGANZA: YEAR OF THE DRAGON 4i236p
Happy Year of the Dragon! It’s a big year for our boy Aurelion Sol so be on the lookout for the Lunar Guardian event where you can get the Lunar Guardian skin for him, completely FREE! With the Lunar Extravaganza event, we will also be giving out 3 chromas. , play a game, and send red pockets to your friends for a chance to get some poro energy or even a skin!
The Lunar Extravaganza event begins February 8 at 00:01 UTC
GAMEMODE 2n1z3m
ARENA 4z75e
You asked for it, and we delivered. Arena is back (soon™).
Arena will be back on February 2 at 00:01 UTC
CHAMPION CHANGES 6j3y3h
GAREN 5r4e34
Baron Laners these days have a wide variety of items to choose from depending on their lane match-up. This puts Garen in a tricky spot as he no longer has the early game pressure he used to exert. We’re giving him a little boost in damage to make sure his sword stays sharpened.
DECISIVE STRIKE-
- Damage: 30/70/110/150 + 40% Attack Damage → 40/80/120/160 + 40% Attack Damage
JUDGMENT-
- Damage per on-hit: 11/14/17/20 + 30%/35%/40%/45% Attack Damage → 12/16/20/24 + 30%/35%/40%/45% Attack Damage
AURELION SOL 4e4rh
It’s easy to make the wrong turn on Aurelion Sol. You could say… he’s a little hard to drive. We’re going to optimize his maneuverability during Astral Flight so you can make sick plays while staying on track.
ASTRAL FLIGHT-
- Optimized maneuverability
SYNDRA 5uw8
Syndra hasn’t been able to show off her full prowess during the early game. We’ve tweaked some of her numbers so she can really shine.
BASE STATS-
- Base Health: 540 → 570
DARK SPHERE-
- Damage: 70/110/150/190 + 55% Ability Power → 70/115/160/205 + 65% Ability Power
ZYRA 3b611z
We’re adjusting the health of Zyra’s plants and buffering the damage to make sure she’s impactful in the early game. It’s never too early to start priming your garden.
GARDEN OF THORNS-
- Health of Thorn Spitter: (20 - 160) + 35% Ability Power → (20 - 272) + 25% Ability Power
DEADLY SPINES-
- Damage: 60/110/160/210 + 50% Ability Power → 70/125/180/235 + 50% Ability Power
ZIGGS 2c6t61
Ziggs’ bombs aren’t making the impact we had hoped. These changes will ensure that he will be popping enemies and turrets alike.
SHORT FUSE-
- Damage to turret: 15% → 24%
- Empowered damage of Bouncing Bomb to turret: 20% → 32%
BOUNCING BOMB-
- Damage: 65/130/195/260 + 65% Ability Power → 70/135/200/265 + 65% Ability Power
- Cooldown: 7.5/6.5/5.5/4.5s → 6/5.5/5/4.5s
SIVIR 5g221s
We’ve tweaked the damage ratio of Ricochet so Sivir can perform well even from behind, while her enemies are still able to find counterplay when she is ahead.
RICOCHET-
- Damage: 22%/24%/26%/28% Attack Damage → 8/10/12/14 + 15%/17%/19%/21% Attack Damage
FIZZ 3t3o64
Fizz has been making a big splash. These changes will let his opponent come up for air, especially in late-game team fights.
URCHIN STRIKE-
- Damage: 20/40/60/80 + 55% Ability Power + 100% Attack Damage → 20/40/60/80 + 50% Ability Power + 100% Attack Damage
RENDING WAVE-
- Empowered basic attack: 50/75/100/125 + 50% Ability Power → 50/75/100/125 + 45% Ability Power
TWITCH 2y2e3b
Like Fizz, Twitch has been running circles around his opponents. These adjustments will ensure he’s not bulldozing through early and mid-game team fights.
BASE STATS-
- Base Attack Damage: 58 → 54
- Attack Damage per level: 4.5 → 3.5
SPRAY AND PRAY-
- Bonus Attack Damage gained: 25/40/55 → 20/35/50
YUUMI 5zp72
Your best friend in the Dragon Lane is getting some changes. With a new ive and some tweaks to her ratios, she will be able to zoom faster and longer with her bestie!
BOP 'N' BLOCK-
- [New] Yuumi's attacks and abilities against enemy champions grant her a shield, which also takes effect when Yuumi is Attached
- Shield value: 35 + 25 per level + 25% Ability Power → 50 + 10 per level + 25% Ability Power
- Cooldown: 18/15/12/9s (growth at 1/5/9/13 levels) → all levels 18s
YOU AND ME!-
- Adaptive power: 7.5/9/10.5/12 + 8/11/14/17% bonus Attack Damage of Yuumi’s allies or 15/18/21/24 + 8/11/14/17% Ability Power of Yuumi’s allies → 8/14/20/26 + (5 + 0.25 per level)% bonus Attack Damage or 16/28/40/52 + (5 + 0.25 per level)% bonus Ability Power
- Yuumi changes will go live on February 14 00:01 UTC
ARAM CHANGES 4o616t
EXPAND TO SEE MORE 75p47
SIVIR 5g221s
Damage: 0% → 15%
ZYRA 3b611z
Damage: 0% → -10%
RENGAR 23299
Damage: 20% → 10%
SAMIRA 32b5q
Damage received: -8% → 0%
JANNA 2s736a
Shield effect: 0% → -15%
Healing effect: 0% → -15%
GRAVES 4c3v2q
Damage: 0% → +10%
FIDDLESTICKS 2d5me
Damage received: 0% → -10%
ZERI 50712y
Damage: 0% → +10%
Damage received: 0% → -5%
LILLIA 344o3o
Damage: 0% → +5%
Damage received: -5% → -10%
ARENA 4z75e
HEXTECH AUGMENT 6h23
TANK IT OR LEAVE IT (GOLD) 3k4f45
You can resist Crit based to your Crit rate (maximum 60%), receiving less damage (by 40%) while gaining Crit rate
- Crit rate: 10% → 15%
LIGHTNING STRIKES (GOLD) 634h3n
Gain bonus Attack Damage according to your own Attack Speed (gain 2 AD per 0.1 Attack Speed)
- AD gained per 0.1 Attack Speed: 2 → 1.5
MECHANICS c1a5s
CHAMPION CAMEOS 596w40
- Champion Cameos will show up in the battlefield during Round 2, 7, and then again in every round after 7.
CHAMPION ABILITY CHANGES 1271r
NASUS 12391g
(1) Siphoning Strike
- ive stacks added per round: 25 → 30
KATARINA 1s5y1n
(1) Bouncing Blade
- Cooldown changed to 6s
(2) Preparation
- Cooldown changed to 4s
THRESH fc24
(P) Damnation
- ive stacks added per round 3 → 5
BRAUM 1u4kb
(P) Concussive Blows
- ive Cooldown changes 8s → 4s
GRAGAS 211a42
(3) Body Slam
- Cooldown reduction: 3s → 1.5s when successfully hit enemy targets
-
- We noticed that Gragas can continuously body slam opponents with the right hextechs, leaving little room for counterplay. Now he will need more Augments to be able to do that. We are keeping an eye on this and will adjust accordingly.
RENGAR 23299
(2) Battle Roar
- Health regeneration ratio 60% → 50%
CHAMPION BASE STAT ADJUSTMENTS 5f6413
BUFF 4r6o4u
- Evelynn
- Garen
- Nasus
- Draven
- Kha’zix
- Katarina
- Sion
- Galio
- Thresh
- Malphite
- Pyke
- Braum
NERF 32135d
- Vayne
- Brand
- Gwen
- Nami
- Ziggs
- Varus
- Sivir
ZED 3l682e
- + 15% bonus damage
- + 15% damage reduction
- + 1% bonus health regeneration
- + 1% bonus shield effect
GAMEPLAY CHANGES 3a3h4n
ITEMS 3q5b3h
TITANIC HYDRA 5o6j2w
We’ve buffed the shockwave range of Titanic hydra so it can be more effective in team fights.
Cleave
- Range of the shockwave: 500 → 550
HEARTSTEEL 216u1v
We’re making it easier to gain charges on Heartsteel so it can have a bigger impact in gameplay.
Colossal Consumption
- Time for charging the huge strike: 3s → 2.5s
STRATEGIC POINT 4w6nf
We are optimizing the trigger conditions of Strategic Points to make it more difficult to trigger.
MATCHMAKING OPTIMIZATION 45x3k
We’re increasing the weight of winning/losing games relative to the other factors. Game outcome will be a more significant determinant for future matchmaking accuracy. This should optimize matchmaking mechanism for edge cases.
SKINS ci3j
Dragon Lantern (Special Edition) Graves Releasing February 8 @ 00:01 UTC |
Dragon Lantern Aatrox Releasing February 8 @ 00:01 UTC |
---|---|
Dragon Lantern Graves Releasing February 8 @ 00:01 UTC |
Dragon Lantern Thresh Releasing February 8 @ 00:01 UTC |
Dragon Lantern Zeri Releasing February 8 @ 00:01 UTC |
Dragon Lantern Zyra Releasing February 8 @ 00:01 UTC |
Prestige Dragon Lantern Aatrox Releasing February 8 @ 00:01 UTC |
Guqin Sona Releasing February 14 @ 00:01 UTC |
Loverstruck Ezreal Releasing February 14 @ 00:01 UTC |
Lovestruck Lux Releasing February 14 @ 00:01 UTC |
High Noon Katarina Releasing February 23 @ 00:01 UTC |
High Noon Leona Releasing February 23 @ 00:01 UTC |
High Noon Samira Releasing February 23 @ 00:01 UTC |
High Noon Talon Releasing February 23 @ 00:01 UTC |
High Noon Twitch Releasing February 23 @ 00:01 UTC |
Prestige High Noon Lucian Releasing February 23 @ 00:01 UTC |
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